// Generated using https://github.com/a2x/cs2-dumper // 2026-07-09 01:45:21.961083 UTC #pragma once #include #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x23B85E0; constexpr std::ptrdiff_t dwEntityList = 0x254DE50; constexpr std::ptrdiff_t dwGameEntitySystem = 0x254DE50; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x2090; constexpr std::ptrdiff_t dwGameRules = 0x23A29D8; constexpr std::ptrdiff_t dwGlobalVars = 0x208ED60; constexpr std::ptrdiff_t dwGlowManager = 0x239F708; constexpr std::ptrdiff_t dwLocalPlayerController = 0x237DBA0; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x23A3238; constexpr std::ptrdiff_t dwPrediction = 0x23A3140; constexpr std::ptrdiff_t dwSensitivity = 0x23A0228; constexpr std::ptrdiff_t dwViewAngles = 0x23B8C68; constexpr std::ptrdiff_t dwViewMatrix = 0x23A8340; constexpr std::ptrdiff_t dwViewRender = 0x23A8398; constexpr std::ptrdiff_t dwWeaponC4 = 0x231B9D0; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x60F594; constexpr std::ptrdiff_t dwNetworkGameClient = 0x90D490; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x378; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x24C; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF8; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x240; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x24C; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x230; constexpr std::ptrdiff_t dwWindowHeight = 0x9118BC; constexpr std::ptrdiff_t dwWindowWidth = 0x9118B8; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x45BA0; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1ADF80; } // Module: soundsystem.dll namespace soundsystem_dll { constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C; } } }